<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Rocketrix Devlog - itch.io</title><link>https://vending-machine-games.itch.io/rocketrix</link><description>Build rockets. Save humans. Survive the budget panic.</description><item><guid>https://vending-machine-games.itch.io/rocketrix/devlog/1610336/learn-to-play-marathon-and-time-attack-modes</guid><title>Learn to Play, Marathon and Time Attack Modes</title><link>https://vending-machine-games.itch.io/rocketrix/devlog/1610336/learn-to-play-marathon-and-time-attack-modes</link><pubDate>Fri, 31 Jul 2026 11:42:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4OTU1MTAxLnBuZw==/400x224%23c/ZekqEU.png"/><p># v0.2.0 — Learn to Play, Marathon and Time Attack A new demo update is here! This version adds a major step forward for the playable experience: an interactive tutorial mode, new test modes, and se...</p>]]></description></item><item><guid>https://vending-machine-games.itch.io/rocketrix/devlog/1569377/rocketrix-demo-v011-is-live</guid><title>Rocketrix Demo v0.1.1 is live</title><link>https://vending-machine-games.itch.io/rocketrix/devlog/1569377/rocketrix-demo-v011-is-live</link><pubDate>Tue, 30 Jun 2026 12:25:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjAxMTU2LnBuZw==/400x224%23c/R29OWN.png"/><p>Hello everyone! Rocketrix Demo v0.1.1 is now live. This is a small hotfix focused on clarity, controls and HUD polish. ## Main changes - Added contextual HUD control hints. - Control hints support key...</p>]]></description></item><item><guid>https://vending-machine-games.itch.io/rocketrix/devlog/1561363/devlog-2-fire</guid><title>Devlog 2: Fire!</title><link>https://vending-machine-games.itch.io/rocketrix/devlog/1561363/devlog-2-fire</link><pubDate>Mon, 22 Jun 2026 20:20:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey everyone! It&#039;s been a few days since our last update, and today we wanted to talk about one of the most chaotic mechanics in Cohetris : fire . At first, fire was only meant to be a simple hazard...</p>]]></description></item><item><guid>https://vending-machine-games.itch.io/rocketrix/devlog/1558260/the-quest-for-visibility</guid><title>THE QUEST FOR VISIBILITY</title><link>https://vending-machine-games.itch.io/rocketrix/devlog/1558260/the-quest-for-visibility</link><pubDate>Fri, 19 Jun 2026 12:09:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey everyone! One of the biggest challenges we&#039;ve faced while developing Rocketrix hasn&#039;t actually been making the game—it&#039;s getting people to discover that it exists in the first place. Platforms l...</p>]]></description></item></channel></rss>